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For example, we know of gamers what will play massively multiplayer online games in a window, while running other tasks at the same time.
Moreover, the multiplayer component is being designed to be friendly to the mod community.
What were the major considerations and goals in designing the multiplayer aspect?
That should be taken out of the interface altogether, it only belongs there in multiplayer games.
Video games connect to the network to enable multiplayer gaming.
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